Awakened Spells

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Every 10 awakened levels starting from level A.0(you start with 1 upon awakening) you gain 1 awakened spell point.
Each point in awakened spells increases their effectiveness 5% (+0.05x)
The below table shows the effect of each awakened spell at 5/50. The awakened effect doubles at 10/50. Additionally, it will continue to raise 5% for each point put in past the 10, however starting at 12/50 each additional awakened spell level costs more spell points. 11-> 12 costs 2 awakened spell points, 12->13 costs 3 awakened spell points, 19->20 costs 10 awakened spell points, ETC.

Archer

Spell Name Type Awakened Effect (5/50)
Quad Shot Attack Adds an additional Arrow to the barrage, for a total of 5 shots (6 shots at 10/10)
Perfect Shot Attack A hit paralyzes the target
Focused Shot Attack Applies a damage-over-time effect
Divine Healing Healing Restores some health after half a second
Aim Support The distance fighting gain is increased by an additional 5%

Bard

Spell Name Type Awakened Effect (5/50)
Bard Wave Attack Increased area of effect
Lightstorm Attack Increased area of effect
Music Strike Attack Applies a damage-over-time effect to the target
Regeneration Hymm Healing Increases the resistance of a player by an additional 5%
Enchant Party 5 Support The magic level gain is increased by an additional 5%

Berserker

Spell Name Type Awakened Effect (5/50)
Strong Spinning Blades Attack Spins an additional time for 50% extra damage
Whirlwind Throw Attack Bounces to two nearby targets for 50% damage
Relentless Rage Attack Spins an additional time for 50% extra damage
Precision Slice Attack The resistance gain is increased by an additional 5%
Wound Cleansing Healing Increases the attack speed by 5% for a short amount of time

Corsair

Spell Name Type Awakened Effect (5/50)
Run The Barrel Attack Fires 2 extra Shots
Cannon Barrage Attack Deals 20% extra damage
Gauss Barrel Attack Now paralyzes the target
Explosive Shot Attack Now burns the target for 2 seconds after
Flask Of Rum Healing Now heals an extra 25% after 0.5 seconds

Druid

Spell Name Type Awakened Effect (5/50)
Chilling Blast Attack Applies a damage-over-time effect to the target
Frost Grenade Attack Applies a damage-over-time effect to the target
Blossom Healing The effect runs for an additional round
Merlkin Form Support The magic level gain is increased by an additional 5%
Strong Evocation Healing The very last tick restores 10% mana

Guardian

Spell Name Type Awakened Effect (5/50)
Sunfire Missle Attack Bounces to a nearby target
Shield Slam Attack A hit paralyzes the target
Holy Shock Attack The damage for each round is increased by an additional 10%
Holy Flash Healing Restores some health after two seconds
Shield Haste Support The shielding gain is increased by an additional 5%

Gunslinger

Spell Name Type Awakened Effect (5/50)
Concussive Shot Attack Now also applies DOT over 2.5 seconds
Phantom Apparition Attack When a clone disappears from this spell, increase attack speed for 5 seconds
Shadows Blessing Healing Restores some additional health after brief delay
Clear Shot Support Damage gain increased by addition 4%
Outlaw Ammo Support Increases the effectiveness of all ammo type passive benefits

(that you get from having outlaw spec - not their normal passive from the ammo) by 5%

Monk

Spell Name Type Awakened Effect (5/50)
Kamakazi Punch Attack A hit paralyzes the target
Flurry of Punches Attack Hits the target 7 times instead of the usual 5
Prayer Healing Restores some health after two seconds
Spirit Spring Healing The very last tick restores 4% health
Focused Art Support The fist gain skill is increased by an additional 5%

Necromancer

Spell Name Type Awakened Effect (5/50)
Witch's Hourglass Attack The effect runs for an additional round
Death Wave Attack Increased area of effect
Gathering Fear Attack A small portion of health is restored for each target hit
Healing Ritual Healing Restores some health after half a second
Summon Mastery Support Increases the health and damage of your summons by 5%.

Rogue

Spell Name Type Awakened Effect (5/50)
Reaping Attack Increases the amount of hits from 8 to 10
Fan Of Knives Attack Applies a damage-over-time to targets hit
Slice and Dice Attack Increases the amount of hits from 10 to 12
Shadowfang Attack Now heals the caster for 10% of their max health
Soothing Darkness Healing Heals again for 25% after 0.5 seconds

Sorcerer

Spell Name Type Awakened Effect (5/50)
Vortex Breath Attack Increases the damage by an additional 5%
Pyroblast Attack Applies a damage-over-time effect to the target
Eruption Attack Increased area of effect
Infused Energy Beam Attack Hits the target 4 times instead of the usual 3
Strong Evocation Healing The very last tick restores 10% mana

Tamer

Spell Name Type Awakened Effect (5/50)
Hunting Spear Attack Now also slows target
Crossfire Attack Hits 5x instead of 3x
Healing Petal Healing Restores additional health after a brief delay
Tamer's Awakening Var. Boosts Tamers Bond, Tamers Call, and Tamers Mend.
Spirit of the Eagle Support Attack speed gain increased