Awakened Spells

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Every 10 awakened levels starting from level A.0(you start with 1 upon awakening) you gain 1 awakened spell point.
Each point in awakened spells increases their effectiveness 5% (+0.05x)
The below table shows the effect of each awakened spell at 5/50. The awakened effect doubles at 10/50. Additionally, it will continue to raise 5% for each point put in past the 10, however starting at 12/50 each additional awakened spell level costs more spell points. 11-> 12 costs 2 awakened spell points, 12->13 costs 3 awakened spell points, 19->20 costs 10 awakened spell points, ETC.

Archer

Spell Name Type Awakened Effect (5/50)
Quad Shot Attack Adds an additional Arrow to the barrage, for a total of 5 shots (6 shots at 10/10)
Perfect Shot Attack A hit paralyzes the target
Focused Shot Attack Applies a damage-over-time effect
Holy Blessing Healing Restores some health after half a second
Aim Support The distance fighting gain is increased by an additional 5%

Bard

Spell Name Type Awakened Effect (5/50)
Bard Wave Attack Increased area of effect
Lightstorm Attack Increased area of effect
Music Strike Attack Applies a damage-over-time effect to the target
Regeneration Hymm Healing Increases the resistance of a player by an additional 5%
Enchant Party 5 Support The magic level gain is increased by an additional 5%

Berserker

Spell Name Type Awakened Effect (5/50)
Strong Spinning Blades Attack Spins an additional time for 50% extra damage (Additional spin at 10/10)
Whirlwind Throw Attack Bounces to two nearby targets for 50% damage (Additional bounce at 10/10)
Relentless Rage Attack Spins an additional time for 50% extra damage (Additional spin at 10/10)
Precision Slice Attack The resistance gain is increased by an additional 5%
Heal Wounds Healing Increases the attack speed by 5% for a short amount of time

Corsair

Spell Name Type Awakened Effect (5/50)
Run The Barrel Attack Fires 2 extra Shots (Additional shots at 10/10)
Cannon Barrage Attack Deals 20% extra damage
Gauss Barrel Attack Now paralyzes the target
Explosive Shot Attack Now burns the target for 2 seconds after
Flask Of Rum Healing Now heals an extra 25% after 0.5 seconds

Druid

Spell Name Type Awakened Effect (5/50)
Chilling Blast Attack Applies a damage-over-time effect to the target
Subzero Attack Increases Damage And Duration
Blossom Healing The effect runs for an additional round
Merlkin Form Support The magic level gain is increased by an additional 5%
Strong Evocation Healing The very last tick restores 10% mana

Guardian

Spell Name Type Awakened Effect (5/50)
Sunfire Missile Attack Bounces to a nearby target (Additional bounce at 10/10)
Shield Slam Attack A hit paralyzes the target
Holy Shock Attack The damage for each round is increased by an additional 10%
Holy Flash Healing Restores some health after two seconds
Shield Haste Support The shielding gain is increased by an additional 5%

Gunslinger

Spell Name Type Awakened Effect (5/50)
Concussive Shot Attack Now also applies DOT over 2.5 seconds
Phantom Apparition Attack When a clone disappears from this spell, increase attack speed for 5 seconds
Shadows Blessing Healing Restores some additional health after brief delay
Clear Shot Support Damage gain increased by addition 4%
Outlaw Ammo Support Increases the effectiveness of all ammo type passive benefits

(that you get from having outlaw spec - not their normal passive from the ammo) by 3.5%

Monk

Spell Name Type Awakened Effect (5/50)
Kamakazi Punch Attack A hit paralyzes the target
Flurry of Punches Attack Hits the target 7 times instead of the usual 5
Prayer Healing Restores some health after two seconds
Spirit Spring Healing The very last tick restores 4% health
Focused Art Support The fist gain skill is increased by an additional 5%

Necromancer

Spell Name Type Awakened Effect (5/50)
Witch's Hourglass Attack The effect runs for an additional round
Death Wave Attack Increased area of effect
Gathering Fear Attack A small portion of health is restored for each target hit
Healing Ritual Healing Restores some health after half a second
Summon Mastery Support Increases the health and damage of your summons by 5%.

Rogue

Spell Name Type Awakened Effect (5/50)
Reaping Attack Increases the amount of hits from 8 to 10
Fan Of Knives Attack Applies a damage-over-time to targets hit
Slice and Dice Attack Increases the amount of hits from 10 to 12
Shadowfang Attack Now heals the caster for 10% of their max health
Soothing Darkness Healing Heals again for 25% after 0.5 seconds

Samurai

Spell Name Type Awakened Effect (5/50)
Clans Blessing Healing Increases the attack speed by 5% for a short amount of time
Hira shuriken Attack Now also applies a damage over time to target hit
Dragon Blade Attack Now will also heal you for 25% of the amount of the big heal amount on use.
Yaten Blade Attack Now also applies a bleed DOT
Kenki Blade Attack Now will also increase your resistance by 5% for 5 seconds

Sorcerer

Spell Name Type Awakened Effect (5/50)
Vortex Breath Attack Increases the damage by an additional 5%
Focused Magic Buff Increases the user's magic level
Eruption Attack Increased area of effect
Infused Energy Beam Attack Hits the target 4 times instead of the usual 3
Strong Evocation Healing The very last tick restores 10% mana

Tamer

Spell Name Type Awakened Effect (5/50)
Hunting Spear Attack Now also slows target
Crossfire Attack Hits 5x instead of 3x
Healing Petal Healing Restores additional health after a brief delay
Tamer's Awakening Var. Boosts Tamers Bond, Tamers Call, and Tamers Mend.
Spirit of the Eagle Support Attack speed gain increased